//Плащ Семаджа
IF
Global("IHaveSemaj","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveSemaj","GLOBAL",2)
ActionOverride("Table1",CreateItem("CLCK33",0,0,0))
Continue()
END
//Панталоны
IF
Global("IHavePants","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHavePants","GLOBAL",2)
SetGlobal("BG1Pantaloons","GLOBAL",1)
ActionOverride("Picture1",CreateItem("MISC47",0,0,0))
Continue()
END
//Кольцо Ковераса
IF
Global("IHaveRing","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveRing","GLOBAL",2)
ActionOverride("Shelf1",CreateItem("RING25B",0,0,0))
Continue()
END
//Лунный Клинок
IF
Global("IHaveMoonblade","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveMoonblade","GLOBAL",2)
ActionOverride("Picture1",CreateItem("sw1h13",0,0,0))
Continue()
END
//Шлём Балдурана
IF
Global("IHaveBalduran","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveBalduran","GLOBAL",2)
ActionOverride("Shelf1",CreateItem("HELM07",0,0,0))
Continue()
END
//Коготь Казгарота
IF
Global("IHaveClaw","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveClaw","GLOBAL",2)
ActionOverride("Shelf1",CreateItem("MISC72",0,0,0))
Continue()
END
//Рог Казгарота
IF
Global("IHaveHorn","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveHorn","GLOBAL",2)
ActionOverride("Shelf1",CreateItem("MISC73",0,0,0))
Continue()
END
//Доспех Защитник Второго
IF
Global("IHaveSecond","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveSecond","GLOBAL",2)
ActionOverride("Table1",CreateItem("LEAT03",0,0,0))
Continue()
END
//Пластинчатый доспех +1
IF
Global("IHavePlate","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHavePlate","GLOBAL",2)
ActionOverride("Table1",CreateItem("PLAT02",0,0,0))
Continue()
END
//Доспех Отражающий Стрелы +2
IF
Global("IHaveMissile","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveMissile","GLOBAL",2)
ActionOverride("Table1",CreateItem("LEAT06",0,0,0))
Continue()
END
//Доспех Мертвых +2
IF
Global("IHaveChain","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("IHaveChain","GLOBAL",2)
ActionOverride("Table1",CreateItem("CHAN07",0,0,0))
Continue()
END